6 modern C# features for cleaner Unity code
Blog post from LogRocket
Since C# 7.0, several features have been introduced to enhance code conciseness and readability, particularly in Unity development, and this tutorial explores six of these features: switch expressions, property patterns, type patterns, constant patterns, relational patterns, and logical patterns. The guide provides a step-by-step approach to setting up a Unity project using version 2021.3.4f1 and demonstrates how these C# features can replace traditional coding methods to create more efficient and readable scripts. While Unity supports many features from C# 8 and 9, some remain unsupported, such as default interface methods and async streams, which might require workarounds if needed. The tutorial includes practical examples of how the new C# patterns can simplify code structure, like reducing lines of code significantly for common operations in game development, such as determining game modes and calculating enemy strength or damage. This allows developers to focus on cleaner code while optimizing their projects within Unity’s cross-platform environment.