Game Bytes · March 2024
Blog post from GitHub
Game Bytes is a monthly series that explores various aspects of game development on GitHub, highlighting updates in game engines, game jams, open source games, and mods. This edition features the release of KeeperRL 1.0, a roguelike wizard simulator that has exited early access after 11 years of development, introducing new features like minor villains and workshops. The classic endless runner game Canabalt has been officially ported to the web using HaxeFlixel, while Unity's Megacity Metro demo showcases the capabilities of Unity in developing large-scale multiplayer games. Additionally, the source code for the classic shooter Area 51 has been shared by Project Dreamland, offering a glimpse into its potential revival for modern systems. Defold 1.7 has been released with new APIs and bug fixes, and The Mirror, a game development environment based on Godot Engine, has gone open source. Discord has introduced an embedded app SDK for developing multiplayer games within its client, and Phaser Explorer, a new progressive web application for the Phaser framework, facilitates offline access to its documentation. The series also covers recent game jams, including the recently concluded 7DRL and the current Game Jam Game of the Month, Lithic, a puzzle game from Brackeys Game Jam 2024.1.