Company
Date Published
Author
-
Word count
681
Language
English
Hacker News points
None

Summary

The team successfully adapted the social deduction game "Werewolf" for a remote holiday party, utilizing Discord and Slack to accommodate a group of 16 players spread across various time zones. With Discord serving for video communication and Slack for assigning roles discretely, the team managed to create an engaging experience where players, including werewolves, doctors, and villagers, participated in rounds of storytelling, role-playing, and strategic discussions. The game required a practice run to iron out logistical issues, such as setting a timer to manage discussion lengths, which ultimately contributed to the event's success. The experience highlighted the feasibility of fostering team bonding and creating lasting memories through virtual gatherings, showcasing that simple, well-coordinated activities can effectively bring remote teams together.